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Liero3D

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Devlog

  • v0.1.6 - Mod stacking
    December 19, 2021 by Zarlin#mods, #changelog
    It is now possible to load multiple mods at the same time! Loading multiple mods has the following behavior: Assets are overridden by later mods, this allows changing visuals or graphics Weapons are a... Continue reading
  • v0.1.5 - It needs MOAR BLOOD!
    December 04, 2021 by Zarlin#changelog, #blood
    Liero3D wouldn’t be worthy of its legacy if there are no copious amounts of blood. The blood amount setting was introduced before, but it couldn’t really be cranked up without getting performance... Continue reading
  • v0.1.4 - Reload time and random starting weapons
    November 30, 2021 by Zarlin#changelog
    This update adds the setting to adjust the weapon reload time. Set it to zero for maximum mayhem! Also new is the setting to randomize the starting weapons. This change required quite some changes to... Continue reading
  • v0.1.3 - More settings, and hostile AI!
    November 28, 2021 by Zarlin
    1
    #changelog
    This update focuses on adding more settings which were available in classic Liero, such as the amount of blood, and enemies with names. The AI is still very basic, but they can be set to hostile now v... Continue reading
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