v0.1.5 - It needs MOAR BLOOD!


Liero3D wouldn’t be worthy of its legacy if there are no copious amounts of blood. The blood amount setting was introduced before, but it couldn’t really be cranked up without getting performance hits. This was simply unacceptable, so I completely overhauled the blood system, and am pleased so say it performs some 1000x better than before!

Another big change is the way settings for both the client and server are loaded. These used to be located in the game’s install directory, where they would get overwritten with each update. This is no longer an issue, as the settings files are now loaded from the Saved Games directory, which by default is located in your user directory (shortcut: %HOMEPATH%\Saved Games). The files will be created there automatically, and after that they are completely yours!

Change log for v0.1.5

  • Settings for the client and server are now loading from the Saved Games folder. They are created there when first starting the game/server. This fixes the issue that settings were overwritten when the game is updated. The settings files under assets are no longer used, and have been deleted.

  • The bloodAmount setting is now read from the ClientSettings file, so each client can determine their own blood settings. If the setting is not in the file yet, add this block to it:

"visual": { "bloodAmount" : 1 }
  • The blood system has had a major overhaul, and now performs about a 1000 times better. Literally, try changing the blood amount to 1000 and see :P
  • Some stability fixes, especially when reconnecting to the server.

Update

It has come to my attention that by default, no AI players are included in the server settings. This will be fixed in the next server. For now, you can edit the “ai” block in the ServerSettings.json file to look like this:

"ai":
[
	{
		"name": "Steve",
		"hostile": true
	},
	{
		"name": "Mary",
		"hostile": true
	}
]

Apologies for the inconvenience.

Files

liero3d-windows-alpha.zip 4 MB
Version 0.1.5 Dec 04, 2021

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