v0.1.6 - Mod stacking
Liero3D » Devlog
It is now possible to load multiple mods at the same time!
Loading multiple mods has the following behavior:
- Assets are overridden by later mods, this allows changing visuals or graphics
- Weapons are added to the full pool of available weapons
Mods are defined in the ServerSettings.json
in your Saved Games\Liero3D folder. From previous versions, this file contains a modName
field. This can be replaced with the following data structure:
"mods":
[
{
"name":"liero",
"enabled":true,
"assetsOnly": false
}
]
The fields work as follows:
name
is the folder name of the mod, within theassets\mods
folder in the Liero3D install location.enabled
allows toggling a mod on or off without having to add/remove it each time.assetsOnly
indicates that only assets should be loaded from the mod, and that weapons should be ignored.
Change log for version 0.1.6:
- Allow multiple mods to be loaded at once
- Fix assets for some mods which caused a crash on startup.
- Fix pickups not always despawning properly
Files
liero3d-windows-alpha.zip 4.3 MB
Version 0.1.6 Dec 19, 2021
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Liero3D
3D remake of the classic 2D arena shooter
More posts
- v0.1.5 - It needs MOAR BLOOD!Dec 04, 2021
- v0.1.4 - Reload time and random starting weaponsNov 30, 2021
- v0.1.3 - More settings, and hostile AI!Nov 28, 2021
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